@startuml
sprite $face_kiss_wink_heart [48x48/16] {
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000000000000000000000000000000000000000000000000
}


!define FA6_FACE_KISS_WINK_HEART(_alias) ENTITY(rectangle,black,face_kiss_wink_heart,_alias,FA6 FACE_KISS_WINK_HEART)
!define FA6_FACE_KISS_WINK_HEART(_alias, _label) ENTITY(rectangle,black,face_kiss_wink_heart,_label, _alias,FA6 FACE_KISS_WINK_HEART)
!define FA6_FACE_KISS_WINK_HEART(_alias, _label, _shape) ENTITY(_shape,black,face_kiss_wink_heart,_label, _alias,FA6 FACE_KISS_WINK_HEART)
!define FA6_FACE_KISS_WINK_HEART(_alias, _label, _shape, _color) ENTITY(_shape,_color,face_kiss_wink_heart,_label, _alias,FA6 FACE_KISS_WINK_HEART)
skinparam folderBackgroundColor<<FA6 FACE_KISS_WINK_HEART>> White
@enduml